1 Million B.C. by Bouyer 2012-09-17T01:47:00
Would be a lot more fun, if there was a 'RUN BACK TO BASE' option.
Foon → Ludum Dare Explorer → Users → Noble Kale
Would be a lot more fun, if there was a 'RUN BACK TO BASE' option.
I had a look at this one as part of my quick reviews (I can't vote since I'm not a participant) - small article over at http://noblekale.com/zone/node/323
This game turned out to be one of my favorites - the look and feel is great, and while it takes a touch of time to get used to the controls, I felt like this is a really nice style.
Didn't see a way in which to win, but perhaps it needs more time/checking out.
Additional:
Since I can't vote (not a participant), I'll give it some more in-depth feedback here.
Sound - 8 - Not complex, but not annoying, just the right feel for something that's aiming to be simple
Graphics - 7 - Though incredibly simple, things are consistent and it's easy to work out what's going on. The lack of complex graphics doesn't detract from the game.
Gameplay - 7 - If the controls stayed consistent, I'd rate this much higher.
Concept - 7 - Reasonable, though I'd like, perhaps to see some form of transition/change between the enemy to indicate their upgrades.
Overall: Great. Stripping things down to a simple look/feel means we see the gameplay itself, and it stands up well. Controls can be frustrating - especially when I transitioned between a level (with no indication of doing so) and was promptly slammed into a wall as the controls 'stuck'. The low responsiveness of the controls in later levels also hindered it. I feel that instead, if the game sped up instead of slowing me down - I'd get a much greater sense of Zone.
Graphical style is great.... game-wise though, not so much. Definitely sensing the 'evolution' theme was pretty shoehorned in.
If you instead made it an animation, I'd give it a solid 7.5
Solid concept. Main complaint? The 'i' key is too hard to distinguish.